Keeping busy with my friends at Blue Duck Studios. We have begun work on a new feature length film.
I am really excited to begin filming in a few weeks.
Update on the Elephant Man Project:
I have baked the high poly ZBrush model into the low poly version in Maya. I have also created the texture as well as the specular, opacity and bump maps. There may be some minor tweaking here and there, but all and all this model is complete.
I am now working on concepts sketches for the environment and enemy characters.

















